05.08.06
Posted in Japanese, News at 12:45 pm by yuka
New Mario trailers can be seen, courtesy of IGN. Mario’s come a long way since those GB days, although that’s endearing still :)
Treasures of Ahturghan soundtrack is out now for approx. £10.50 in Japan, and as a bonus, the above link will take you to a page where you can hear samples of two tracks.
And in comes news that Australians get their DSLites before anyone else abroad… as of 1st June. Priced at AU$199.95, and only Polar White (what’s known elsewhere as Crystal White) at this point. Europe, as ever, is the last to get anywhere, with no dates as of yet.
Permalink
05.05.06
Posted in Japanese, News at 2:20 pm by yuka
Crystal White only, but DSLite will be making its way over to the US on 11th June. One colour, yes. There’s still reportedly a shortage in Japan, so if you want a different colour, you’ll just have to wait it out. It’ll be priced $129.99, but will not be initially sold as a bundle with the new Mario game (which will come out 15th). C’mon Nintendo of Europe… get us our DSLites too!
I liked colouring books as a young child, to the point that some of my non-coloured picture books were dutifully coloured in. Well, for those of you who get nostalgic, but are ‘too old’, this new DS game should help you get your cravings back. Titled こころを休める大人の塗り絵DS, it roughly translates as Relaxing Colouring Book for Grown-ups DS, and has several famous paintings that you can colour in according to your whim. The game itself will be out on 27th July and will cost approx. £19.95.
Permalink
05.04.06
Posted in Japanese, News at 2:58 pm by yuka
Sometimes I despair at the lack of good translators. I came across a Nintendo Inside article, that badly translated the original to the extent that The Grim Adventures of Billy and Mandy became グリム物語 ビリー&マンディ. As far as I know, “グリム物語” is definitely alluding to the Grimm’s Fairy Tales…. Hence the problem. Of course, if the game title has some references to the famous collection, I’m sadly mistaken, but I doubt it.
According to Nintendo DS Station, the New Super Mario Bros. DS is ready to be tested by customers who make it to a DS Station (several stores across the country will have this – I have no intention of getting that big list into English all in one go, so if any foreigners in Japan are interested, contact me), from 8th this month. 43 titles in total (at the moment) are playable, apparently.
Oh, and no longer a rumour but a reality. Quite scary in fact. Mario Factory. Looks as if the guy who went there to have a look found it a bit shit. Their official site says it all, really. It smacked of the Urawa Council (Saitama Prefecture) trying too hard, what with no show of Mario goods or any other Nintendo-oriented stuff, says he.
Permalink
05.03.06
Posted in News, Online gaming, UK at 3:52 pm by yuka
Wonder if my gnome rogue has a bug all her own, or if other players have experienced this. In Un’goro Crater, after using the kidney shot move on Tar Lords, I’ve noticed that repeatedly, she was getting disarmed… Same effect with some other NPCs. Is kidney shot supposed to do this? Or is it that those Tar Lords have some mysterious hidden power with which to disarm players regardless of any stun moves?
1.10.2
General
- Guild Recruitment channel functionality has been improved to be
turned off for players already in guilds, and turned on for players
not in guilds by default.
- Fixed a bug which caused players to drop from combat after
destroying a totem.
- Fixed a soft-lock bug that occurred under certain conditions when
players were near ships, zeppelins, elevators, and the Deeprun Tram.
Mages
- Arcane Power: This aura will no longer stack with Power Infusion.
If you use it, Arcane Power’s aura will replace Power Infusion’s
aura.
- Ignite should now proc correctly when landing a critical strike with
a fire spell.
Paladins
- Holy Shock will now be guaranteed to crit when used offensively
while Divine Favor is active.
- Eye for an Eye will now properly produce its damage effect on the
attacking caster.
Priests
- Inner Fire: Rank 3 will no longer have charges consumed when Power
Word: Shield is active.
- Power Infusion: This aura will no longer stack with Arcane Power.
If you attempt to cast it on someone with Arcane Power, the spell
will fail.
- Starshards: Ranks 1 and 2 inadvertently received too much bonus
from spell damage, while Rank 7 received no bonus from spell damage. Each of those ranks are now fixed to receive the correct bonus.
Rogues
- Fixed a bug which prevented Vanish from working properly under
certain conditions.
- Seal Fate will now correctly provide a bonus combat point upon
landing a critical strike.
Warlocks
- Improved Shadow Bolt will now proc properly after landing a critical
strike with Shadow Bolt.
Warriors
- Rage generated from Unbridled Wrath and Shield Specialization will
now display properly in the combat log.
Mac
- Fixed a client crash caused by weather effects when running OS
10.3.9.
World Environment
- Players should no longer become dismounted while riding through
certain areas of the Undercity.
- Fixed a number of clipping issues and awkward turns discovered
throughout various chained flight paths.
- Certain creatures in Eastern Plaguelands weren’t providing
reputation gain with the Argent Dawn. This has been fixed.
1.10.1
Druids
- Nature’s Grace will now correctly trigger after every spell critical
strike.
- Fixed a bug that occasionally prevented the Omen of Clarity talent
from casting.
Paladins
- Fixed a bug that occasionally prevented the Seal of Command talent
from casting.
Warriors
- Fixed a bug where the Deep Wounds talent did not trigger “on next
melee” attacks when the player had initial aggro.
Items
- Thick Obsidian Breastplate: The effect from this item will now
properly trigger from the Warlock “Death Coil” spell.
- Jagged Obsidian Shield is now Bind on Equip.
Professions
- Blacksmithing: Titanic Leggings Pattern will now drop slightly less
frequently.
User Interface
- Fixed a bug that crashed the client when players in Moonkin,
Noggenfogger, Gordok Ogre Suit, Hallow’s End form/costume attempted
to create a guild tabard.
- Fixed a bug that could crash the client when switching between
windowed and full screen mode, involving third-party UI using DXT
textures in .BLP files.
- Fixed a bug that caused an increase in UI Addon memory usage. Memory
usage has been reduced to previous levels.
- Fixed a bug that could potentially crash the client when certain
friend list notifications were received.
- In Simple Chat mode, the chat window and combat log should now again
be in alignment.
- Fixed a bug that caused the combat log window to interfere with side
action bars when opening large windows.
- The raid window will now properly come into focus on top of the raid
group pullout.
- The rest bonus indicator will now properly appear when a faction is
shown on the experience bar.
- Fixed a bug that was causing an error message to appear when opening
the Alterac Valley battle map.
- Food, drink, and mount icons placed on action bars are now properly
grayed out when the player is in combat.
World Environment
- The Prophet Skeram is now properly affected by “Curse of Tongues”
and “Mind-Numbing Poison.”
- Fixed a bug that occasionally permitted players to mount in indoor
areas.
- Fixed a bug that did not properly discount subsequent legs on
chained flight paths according to reputation level.
Bug Fixes
- Fixed a bug that could potentially crash the client during a login
attempt if the available realm list changed around the same time.
- Fixed a bug that could potentially crash the client when certain
combinations of models and lighting were in effect.
Permalink